Bug Crash during UV Unwarpping #115

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opened 2026-04-12 14:49:48 +00:00 by Triager-bot · 1 comment
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Original bug report: https://projects.blender.org/blender/blender/issues/157187

System Information
Operating system: Windows-10-10.0.26200-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 581.95 Opengl Backend

Blender Version
Broken: version: 5.0.0, branch: blender-v5.0-release, commit date: 2025-11-18 09:54, hash: a37564c4df7a
Worked: (newest version of Blender that worked as expected)

Short description of error
During the time I UV Unwrap when I try to move some mesh it crash out

Exact steps for others to reproduce the error
After Modelling try to unwrap Separated component like if seperated glass and clock then after unwrap clock then unwrap glass it crashed out

Original bug report: https://projects.blender.org/blender/blender/issues/157187 **System Information** Operating system: Windows-10-10.0.26200-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 581.95 Opengl Backend **Blender Version** Broken: version: 5.0.0, branch: blender-v5.0-release, commit date: 2025-11-18 09:54, hash: `a37564c4df7a` Worked: (newest version of Blender that worked as expected) **Short description of error** During the time I UV Unwrap when I try to move some mesh it crash out **Exact steps for others to reproduce the error** After Modelling try to unwrap Separated component like if seperated glass and clock then after unwrap clock then unwrap glass it crashed out
Triager-bot added the Status/Needs review label 2026-04-12 14:49:48 +00:00
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Owner

Report is NOT clear

LLM Reasoning

Got it, let's see. The bug report has a title, system info (but we ignore that), Blender version, short description, and steps to reproduce. The short description says "During the time I UV Unwrap when I try to move some mesh it crash out" – maybe a bit unclear, but the steps are: model, unwrap separated components like glass and clock, unwrap clock then glass, crashes. Wait, does that clearly describe the issue? Let's check clarity. The steps are there, even if the description is a bit rough. But the question is if it clearly describes the issue. The title is "Bug Crash during UV Unwrapping", body says crash when moving mesh during UV unwrap, steps to reproduce involve unwrapping separated components in order. Is that clear enough? Maybe not super detailed, but does it convey the problem? Let's think: the user says when they do UV unwrap and move mesh, it crashes. The steps are modeling, then unwrapping two separated parts (glass and clock) in a specific order, leading to crash. So even if the wording is a bit off, does it clearly describe the issue? Hmm. Wait, the question is about clarity of text description and steps. Let's see: the short description is "During the time I UV Unwrap when I try to move some mesh it crash out" – maybe not perfectly clear, but the steps are there. But maybe the answer is No because the description is a bit vague? Wait, no, let's recheck. The user wants to know if the bug report clearly describes the issue. Let's see: title is "Bug Crash during UV Unwrapping", body says crash when moving mesh during UV unwrap, steps are modeling, then unwrapping two separated components (glass and clock) in order, leading to crash. Is that clear? Maybe not super detailed, but does it convey the problem? Alternatively, maybe yes? Wait, no, because "move some mesh" is vague. But the steps mention unwrapping separated components. Hmm. Wait, the question says to judge on clarity of text description and steps if present. Let's see: the short description is a bit unclear ("during the time I UV Unwrap when I try to move some mesh it crash out") – maybe not clear enough. The steps are "After Modelling try to unwrap Separated component like if seperated glass and clock then after unwrap clock then unwrap glass it crashed out" – that's a bit confusing, but does it describe the issue? Maybe not clearly. So the answer is No? Wait, no, wait. Let me think again. The user is asking if the bug report clearly describes the issue. Let's parse: title says crash during UV unwrapping. Body says when moving mesh during UV unwrap, crash. Steps say model, then unwrap separated components (glass and clock) in order, crash. So even if the wording is a bit off, does it clearly describe that there's a crash during UV unwrapping when doing certain steps? Maybe yes? Wait, no, because "move some mesh" is vague. But maybe the answer is No because the description isn't clear enough. Alternatively, maybe Yes? Wait, I'm confused. Let's check the criteria: judge on clarity of text description and steps if present. Ignore system info, versions, etc. So the short description is "During the time I UV Unwrap when I try to move some mesh it crash out" – that's a bit unclear. The steps are "After Modelling try to unwrap Separated component like if seperated glass and clock then after unwrap clock then unwrap glass it crashed out" – also a bit confusing. So maybe the answer is No because the description isn't clear enough. So I'll go with No.

JSON Data

{
"llm_judgement": false,
"processing_time": 38.376492
}

<!-- ID: CLARITY_CHECK --> ### Report is NOT clear <details> <summary>LLM Reasoning</summary> Got it, let's see. The bug report has a title, system info (but we ignore that), Blender version, short description, and steps to reproduce. The short description says "During the time I UV Unwrap when I try to move some mesh it crash out" – maybe a bit unclear, but the steps are: model, unwrap separated components like glass and clock, unwrap clock then glass, crashes. Wait, does that clearly describe the issue? Let's check clarity. The steps are there, even if the description is a bit rough. But the question is if it clearly describes the issue. The title is "Bug Crash during UV Unwrapping", body says crash when moving mesh during UV unwrap, steps to reproduce involve unwrapping separated components in order. Is that clear enough? Maybe not super detailed, but does it convey the problem? Let's think: the user says when they do UV unwrap and move mesh, it crashes. The steps are modeling, then unwrapping two separated parts (glass and clock) in a specific order, leading to crash. So even if the wording is a bit off, does it clearly describe the issue? Hmm. Wait, the question is about clarity of text description and steps. Let's see: the short description is "During the time I UV Unwrap when I try to move some mesh it crash out" – maybe not perfectly clear, but the steps are there. But maybe the answer is No because the description is a bit vague? Wait, no, let's recheck. The user wants to know if the bug report clearly describes the issue. Let's see: title is "Bug Crash during UV Unwrapping", body says crash when moving mesh during UV unwrap, steps are modeling, then unwrapping two separated components (glass and clock) in order, leading to crash. Is that clear? Maybe not super detailed, but does it convey the problem? Alternatively, maybe yes? Wait, no, because "move some mesh" is vague. But the steps mention unwrapping separated components. Hmm. Wait, the question says to judge on clarity of text description and steps if present. Let's see: the short description is a bit unclear ("during the time I UV Unwrap when I try to move some mesh it crash out") – maybe not clear enough. The steps are "After Modelling try to unwrap Separated component like if seperated glass and clock then after unwrap clock then unwrap glass it crashed out" – that's a bit confusing, but does it describe the issue? Maybe not clearly. So the answer is No? Wait, no, wait. Let me think again. The user is asking if the bug report clearly describes the issue. Let's parse: title says crash during UV unwrapping. Body says when moving mesh during UV unwrap, crash. Steps say model, then unwrap separated components (glass and clock) in order, crash. So even if the wording is a bit off, does it clearly describe that there's a crash during UV unwrapping when doing certain steps? Maybe yes? Wait, no, because "move some mesh" is vague. But maybe the answer is No because the description isn't clear enough. Alternatively, maybe Yes? Wait, I'm confused. Let's check the criteria: judge on clarity of text description and steps if present. Ignore system info, versions, etc. So the short description is "During the time I UV Unwrap when I try to move some mesh it crash out" – that's a bit unclear. The steps are "After Modelling try to unwrap Separated component like if seperated glass and clock then after unwrap clock then unwrap glass it crashed out" – also a bit confusing. So maybe the answer is No because the description isn't clear enough. So I'll go with No. </details> <details> <summary>JSON Data</summary> { "llm_judgement": false, "processing_time": 38.376492 } </details>
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Reference: Triager-bot/test#115