Can't Append From Backup .blend files #152

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opened 2026-04-12 16:03:04 +00:00 by Triager-bot · 7 comments
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Original bug report: https://projects.blender.org/blender/blender/issues/157256

System Information
Operating system: Windows 11
Graphics card: Nvidia RTX 5080

Blender Version
Broken: main, 5.1, 4.5 LTS, 4.2 LTS, likely other versions broken as well.
Worked: Unknown

Short description of error
Trying to append from a backup .blend file (.blend1, .blend2, .blend3, etc.) results in error: nothing indicated.

Exact steps for others to reproduce the error
Try to append from a backup .blend file (.blend1, .blend2, .blend3, etc.).

Original bug report: https://projects.blender.org/blender/blender/issues/157256 **System Information** Operating system: Windows 11 Graphics card: Nvidia RTX 5080 **Blender Version** Broken: `main`, 5.1, 4.5 LTS, 4.2 LTS, likely other versions broken as well. Worked: Unknown **Short description of error** Trying to append from a backup .blend file (.blend1, .blend2, .blend3, etc.) results in error: `nothing indicated`. **Exact steps for others to reproduce the error** Try to append from a backup .blend file (.blend1, .blend2, .blend3, etc.).
Triager-bot added the Status/Needs review label 2026-04-12 16:03:04 +00:00
Author
Owner

Report is clear

LLM Reasoning

Got it, let's see. The bug report has a title, system info (but we ignore that), Blender version, short description, and exact steps. The steps are clear: try to append from backup .blend files. The error is described as "nothing indicated" but the steps are there. So does it clearly describe the issue? Let's check. The steps to reproduce are present and clear. The error description is there. So yes, it's clear. Wait, but the error says "nothing indicated"—maybe that's vague, but the question is about clarity of text description and steps. The steps are clear: append from backup .blend files. So the answer should be Yes? Wait, no—wait, the user said to judge on clarity of text description and steps. Let me recheck. The bug report has a title, body with short description (error when appending backup .blend), exact steps (try to append from those files). So yes, it's clear. So answer is Yes? Wait, but maybe "nothing indicated" is unclear, but the question says ignore minor grammar/spelling. So the steps are there, description is there. So yes.

JSON Data

{
"llm_judgement": true,
"processing_time": 12.846461999999999
}

<!-- ID: CLARITY_CHECK --> ### Report is clear <details> <summary>LLM Reasoning</summary> Got it, let's see. The bug report has a title, system info (but we ignore that), Blender version, short description, and exact steps. The steps are clear: try to append from backup .blend files. The error is described as "nothing indicated" but the steps are there. So does it clearly describe the issue? Let's check. The steps to reproduce are present and clear. The error description is there. So yes, it's clear. Wait, but the error says "nothing indicated"—maybe that's vague, but the question is about clarity of text description and steps. The steps are clear: append from backup .blend files. So the answer should be Yes? Wait, no—wait, the user said to judge on clarity of text description and steps. Let me recheck. The bug report has a title, body with short description (error when appending backup .blend), exact steps (try to append from those files). So yes, it's clear. So answer is Yes? Wait, but maybe "nothing indicated" is unclear, but the question says ignore minor grammar/spelling. So the steps are there, description is there. So yes. </details> <details> <summary>JSON Data</summary> { "llm_judgement": true, "processing_time": 12.846461999999999 } </details>
Author
Owner

Report is specific

LLM Reasoning

Got it, let's analyze this bug report. The title is "Can't Append From Backup .blend files" and the body describes trying to append from specific types of files (backup .blend files like .blend1, .blend2). The steps are clear: try to append from those backup files. So it's a specific issue because it's about appending from a particular type of file (backup .blend files) rather than a vague problem like "crashing while rendering". Wait, but let me check the definitions again. Specific is about a specific feature or scenario. The report is about appending from backup .blend files, which is a specific action. So the answer should be 'Specific'? Wait, no, wait. Wait the example for generic is "Crashing while rendering" (vague), and specific is "Crashing while using a specific feature while rendering". Here, the issue is about appending from backup .blend files, which is a specific scenario. So yes, it's specific. But let me confirm. The bug report is about a specific problem: can't append from backup .blend files. So the answer is Specific.

JSON Data

{
"llm_judgement": true,
"processing_time": 12.765828
}

<!-- ID: SPECIFIC_REPORT --> ### Report is specific <details> <summary>LLM Reasoning</summary> Got it, let's analyze this bug report. The title is "Can't Append From Backup .blend files" and the body describes trying to append from specific types of files (backup .blend files like .blend1, .blend2). The steps are clear: try to append from those backup files. So it's a specific issue because it's about appending from a particular type of file (backup .blend files) rather than a vague problem like "crashing while rendering". Wait, but let me check the definitions again. Specific is about a specific feature or scenario. The report is about appending from backup .blend files, which is a specific action. So the answer should be 'Specific'? Wait, no, wait. Wait the example for generic is "Crashing while rendering" (vague), and specific is "Crashing while using a specific feature while rendering". Here, the issue is about appending from backup .blend files, which is a specific scenario. So yes, it's specific. But let me confirm. The bug report is about a specific problem: can't append from backup .blend files. So the answer is Specific. </details> <details> <summary>JSON Data</summary> { "llm_judgement": true, "processing_time": 12.765828 } </details>
Author
Owner

Report flagged as duplicate by LLM

Append doesn't recognizes backupblendfiles.

https://projects.blender.org/blender/blender/issues/4349

Resolution: New
Category: Interface

%%%When appending from a backup .blend the file has to be renamed first since blender doesn't recognizes it as .blend.

Excpeted behavior would be that blender is able to recognize its own backup files as .blends.%%%

LLM Reasoning

Got it, let's analyze these two bug reports. First, look at the descriptions and steps.

Bug report 1 says appending from backup .blend files (like .blend1) results in an error "nothing indicated". The steps are trying to append those backup files.

Bug report 2 says when appending from a backup .blend, Blender doesn't recognize it as a .blend file unless renamed. The expected behavior is that Blender should recognize its own backup files.

So both are about the same problem: Blender not recognizing backup .blend files (like .blend1) during append. The first mentions an error, the second explains that renaming is needed because it's not recognized. So they're describing the same issue. Therefore, the answer is Yes.

JSON Data

{
"llm_judgement": true,
"processing_time": 9.167213,
"duplicate_report_number": "4349"
}

<!-- ID: CHECK_DUPLICATE --> ### Report flagged as duplicate by LLM <details> <summary>Append doesn't recognizes backupblendfiles.</summary> https://projects.blender.org/blender/blender/issues/4349 **Resolution**: New **Category**: Interface %%%When appending from a backup .blend the file has to be renamed first since blender doesn't recognizes it as .blend. Excpeted behavior would be that blender is able to recognize its own backup files as .blends.%%% </details> <details> <summary>LLM Reasoning</summary> Got it, let's analyze these two bug reports. First, look at the descriptions and steps. Bug report 1 says appending from backup .blend files (like .blend1) results in an error "nothing indicated". The steps are trying to append those backup files. Bug report 2 says when appending from a backup .blend, Blender doesn't recognize it as a .blend file unless renamed. The expected behavior is that Blender should recognize its own backup files. So both are about the same problem: Blender not recognizing backup .blend files (like .blend1) during append. The first mentions an error, the second explains that renaming is needed because it's not recognized. So they're describing the same issue. Therefore, the answer is Yes. </details> <details> <summary>JSON Data</summary> { "llm_judgement": true, "processing_time": 9.167213, "duplicate_report_number": "4349" } </details>
Author
Owner

Report flagged as NOT a duplicate by LLM

can't append and can't render

https://projects.blender.org/blender/blender/issues/142998

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA Corporation GeForce GTX 980 Ti/PCIe/SSE2 4.6.0 NVIDIA 432.00

Blender Version
Broken: version: 4.5.0, Commit date: 2025-07-14 17:45, hash: 8cb6b388974a
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

LLM Reasoning

Got it, let's analyze these two bug reports. First, look at the key sections: Description and Steps to Reproduce.

Bug Report 1 is about not being able to append from backup .blend files (like .blend1, .blend2) with an error "nothing indicated". The steps are trying to append those specific files.

Bug Report 2's title mentions "can't append and can't render", but the description and steps sections are mostly empty or incomplete. The user didn't fill in the short description or exact steps properly. So, we don't have enough info about what the append issue is in Bug Report 2. Since Bug Report 1 has a specific issue (append from backup .blend files), and Bug Report 2's append part isn't detailed, they can't be the same. Also, Bug Report 2 adds "can't render" which isn't mentioned in Bug Report 1. So the answer is No.

JSON Data

{
"llm_judgement": false,
"processing_time": 11.656695,
"duplicate_report_number": "142998"
}

<!-- ID: CHECK_DUPLICATE --> ### Report flagged as NOT a duplicate by LLM <details> <summary>can't append and can't render</summary> https://projects.blender.org/blender/blender/issues/142998 **System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA Corporation GeForce GTX 980 Ti/PCIe/SSE2 4.6.0 NVIDIA 432.00 **Blender Version** Broken: version: 4.5.0, Commit date: 2025-07-14 17:45, hash: `8cb6b388974a` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] </details> <details> <summary>LLM Reasoning</summary> Got it, let's analyze these two bug reports. First, look at the key sections: Description and Steps to Reproduce. Bug Report 1 is about not being able to append from backup .blend files (like .blend1, .blend2) with an error "nothing indicated". The steps are trying to append those specific files. Bug Report 2's title mentions "can't append and can't render", but the description and steps sections are mostly empty or incomplete. The user didn't fill in the short description or exact steps properly. So, we don't have enough info about what the append issue is in Bug Report 2. Since Bug Report 1 has a specific issue (append from backup .blend files), and Bug Report 2's append part isn't detailed, they can't be the same. Also, Bug Report 2 adds "can't render" which isn't mentioned in Bug Report 1. So the answer is No. </details> <details> <summary>JSON Data</summary> { "llm_judgement": false, "processing_time": 11.656695, "duplicate_report_number": "142998" } </details>
Author
Owner

Report flagged as NOT a duplicate by LLM

Append Link greyed out - cannot be used - in blender 4.5.3 LTS

https://projects.blender.org/blender/blender/issues/148982

System Information
Operating system: Windows-10-10.0.26100-SP0 64 Bits
Graphics card: NVIDIA RTX A2000 NVIDIA Corporation NVIDIA 573.44 Vulkan Backend

Blender Version
Broken: version: 4.5.3 LTS, branch: blender-v4.5-release, commit date: 2025-09-08 12:46, hash: 67807e1800cc
Worked: (newest version of Blender that worked as expected)

Short description of error
Append Link greyed out - cannot be used - in blender 4.5.3 LTS

Exact steps for others to reproduce the error
When trying to append a blender file the command cannot be triggered because it is greyed out in the file menu as well as the link command.

best regards

Peter

LLM Reasoning

Got it, let's analyze these two bug reports. First, look at the descriptions and steps.

Bug report 1: The issue is about appending from backup .blend files (like .blend1, etc.) resulting in an error "nothing indicated". Steps are trying to append those specific files.

Bug report 2: The issue is that Append Link is greyed out and can't be used. Steps mention the command is greyed out in file menu and link command when trying to append a blender file.

So the first is about appending backup .blend files (specific file types) causing an error, the second is about the Append Link option being disabled (greyed out). These are different issues—one is about specific file types failing to append, the other is about the UI element being unavailable. So they're not duplicates.

JSON Data

{
"llm_judgement": false,
"processing_time": 10.340213,
"duplicate_report_number": "148982"
}

<!-- ID: CHECK_DUPLICATE --> ### Report flagged as NOT a duplicate by LLM <details> <summary>Append Link greyed out - cannot be used - in blender 4.5.3 LTS</summary> https://projects.blender.org/blender/blender/issues/148982 **System Information** Operating system: Windows-10-10.0.26100-SP0 64 Bits Graphics card: NVIDIA RTX A2000 NVIDIA Corporation NVIDIA 573.44 Vulkan Backend **Blender Version** Broken: version: 4.5.3 LTS, branch: blender-v4.5-release, commit date: 2025-09-08 12:46, hash: `67807e1800cc` Worked: (newest version of Blender that worked as expected) **Short description of error** Append Link greyed out - cannot be used - in blender 4.5.3 LTS **Exact steps for others to reproduce the error** When trying to append a blender file the command cannot be triggered because it is greyed out in the file menu as well as the link command. best regards Peter </details> <details> <summary>LLM Reasoning</summary> Got it, let's analyze these two bug reports. First, look at the descriptions and steps. Bug report 1: The issue is about appending from backup .blend files (like .blend1, etc.) resulting in an error "nothing indicated". Steps are trying to append those specific files. Bug report 2: The issue is that Append Link is greyed out and can't be used. Steps mention the command is greyed out in file menu and link command when trying to append a blender file. So the first is about appending backup .blend files (specific file types) causing an error, the second is about the Append Link option being disabled (greyed out). These are different issues—one is about specific file types failing to append, the other is about the UI element being unavailable. So they're not duplicates. </details> <details> <summary>JSON Data</summary> { "llm_judgement": false, "processing_time": 10.340213, "duplicate_report_number": "148982" } </details>
Author
Owner

Report flagged as duplicate by LLM

Cannot append blendX files

https://projects.blender.org/blender/blender/issues/38802

System Information
W7 64b

Blender Version
01645cc

Short description of error
I dont know if it is bug or feature :) I can not Append to Scene any backup blend files (blend1, blend2 etc... ) I have to rename to ordinary blend file. I get Not a library.

LLM Reasoning

Got it, let's analyze the two bug reports. First, look at the description and steps to reproduce.

Bug report 1: The issue is trying to append from backup .blend files (like .blend1, .blend2) resulting in an error "nothing indicated". Steps are to try appending those backup files.

Bug report 2: The issue is cannot append blendX files (backup files like blend1, blend2), getting "Not a library" error. Steps would be similar—trying to append those backup files.

Both reports are about the same problem: inability to append from backup .blend files (the ones with numbers at the end). The descriptions and steps align. So they are duplicates.

JSON Data

{
"llm_judgement": true,
"processing_time": 8.917259,
"duplicate_report_number": "38802"
}

<!-- ID: CHECK_DUPLICATE --> ### Report flagged as duplicate by LLM <details> <summary>Cannot append blendX files</summary> https://projects.blender.org/blender/blender/issues/38802 **System Information** W7 64b **Blender Version** 01645cc **Short description of error** I dont know if it is bug or feature :) I can not Append to Scene any backup blend files (blend1, blend2 etc... ) I have to rename to ordinary blend file. I get Not a library. </details> <details> <summary>LLM Reasoning</summary> Got it, let's analyze the two bug reports. First, look at the description and steps to reproduce. Bug report 1: The issue is trying to append from backup .blend files (like .blend1, .blend2) resulting in an error "nothing indicated". Steps are to try appending those backup files. Bug report 2: The issue is cannot append blendX files (backup files like blend1, blend2), getting "Not a library" error. Steps would be similar—trying to append those backup files. Both reports are about the same problem: inability to append from backup .blend files (the ones with numbers at the end). The descriptions and steps align. So they are duplicates. </details> <details> <summary>JSON Data</summary> { "llm_judgement": true, "processing_time": 8.917259, "duplicate_report_number": "38802" } </details>
Author
Owner

Report flagged as NOT a duplicate by LLM

file problem

https://projects.blender.org/blender/blender/issues/84357

System Information
Operating system:
Graphics card:

Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (newest version of Blender that worked as expected)

Short description of error
when trying to append a file the file i saved to put on blender does not appear an when i try to append one that does appear it gives me an error saying "'C:\Users\TEMP\Documents\my file': not a library and i do not know what to do

Exact steps for others to reproduce the error
*file
*append
click on a folder and file does not appear then press append to import it
Based on the default startup or an attached .blend file (as simple as possible).

untitled.blend
thank you!

LLM Reasoning

Got it, let's analyze these two bug reports. First, look at the description and steps.

Bug report 1 is about appending from backup .blend files (like .blend1, .blend2) resulting in an error "nothing indicated". The steps are trying to append those specific backup files.

Bug report 2 is about appending a file where the saved file doesn't appear, or when appending one that does, it gives an error "'C:\Users\TEMP...': not a library". The steps involve clicking a folder and the file not appearing, then pressing append.

The issues here are different. Report 1 is about backup .blend files (specific extensions) failing to append with a vague error. Report 2 is about general appending issues where files don't appear or give a "not a library" error. The causes and symptoms don't match. So they're not the same issue.

JSON Data

{
"llm_judgement": false,
"processing_time": 11.167098999999999,
"duplicate_report_number": "84357"
}

<!-- ID: CHECK_DUPLICATE --> ### Report flagged as NOT a duplicate by LLM <details> <summary>file problem</summary> https://projects.blender.org/blender/blender/issues/84357 **System Information** Operating system: Graphics card: **Blender Version** Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen) Worked: (newest version of Blender that worked as expected) **Short description of error** when trying to append a file the file i saved to put on blender does not appear an when i try to append one that does appear it gives me an error saying "'C:\Users\TEMP\Documents\my file\': not a library and i do not know what to do **Exact steps for others to reproduce the error** *file *append click on a folder and file does not appear then press append to import it Based on the default startup or an attached .blend file (as simple as possible). [untitled.blend](https://archive.blender.org/developer/F9549446/untitled.blend) thank you! </details> <details> <summary>LLM Reasoning</summary> Got it, let's analyze these two bug reports. First, look at the description and steps. Bug report 1 is about appending from backup .blend files (like .blend1, .blend2) resulting in an error "nothing indicated". The steps are trying to append those specific backup files. Bug report 2 is about appending a file where the saved file doesn't appear, or when appending one that does, it gives an error "'C:\Users\TEMP...': not a library". The steps involve clicking a folder and the file not appearing, then pressing append. The issues here are different. Report 1 is about backup .blend files (specific extensions) failing to append with a vague error. Report 2 is about general appending issues where files don't appear or give a "not a library" error. The causes and symptoms don't match. So they're not the same issue. </details> <details> <summary>JSON Data</summary> { "llm_judgement": false, "processing_time": 11.167098999999999, "duplicate_report_number": "84357" } </details>
Triager-bot added the Trager-Bot Will Send Comment label 2026-04-12 16:04:31 +00:00
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Reference: Triager-bot/test#152