Report is specific
LLM Reasoning
Got it, let's analyze this bug report. The title is "The Bevel Modifier cannot find the properties…
Report is clear
LLM Reasoning
Got it, let's see. The bug report has a title, body with system info (but we ignore that), Blender…
Report is NOT clear
LLM Reasoning
Okay, let's see. The bug report has a title but the body is "No response", which means there's no…
Report flagged as NOT a duplicate by LLM
Report flagged as NOT a duplicate by LLM
Annotation: The d-key for annotation not correctly bind in edit mode when using: knife tool, loopcut…
Report flagged as NOT a duplicate by LLM
Annotation tool hotkey inside image editor doesn't work if the sample tool is active
https:…
Report flagged as duplicate by LLM
Report flagged as duplicate by LLM
Text Object: D key is used for the Annotate Tool
https://projects.blender.org/blender/blender/iss…
Report is specific
LLM Reasoning
Got it, let's analyze this bug report. The title is "Text Edit Mode: Can't type with letter D when…
Report is clear
LLM Reasoning
Got it, let's see. The bug report has a clear title, describes the issue (can't type D when Active Tool…
Report flagged as duplicate by LLM
MixRGB Color Burn and Color Dodge break HDRs even when Fac=0
https://projects.blender.org/blender…
Report flagged as NOT a duplicate by LLM
Holding `Shift X` to sample colors over time doesn't use the drag threshold
https://project…
Report flagged as NOT a duplicate by LLM
Cycles Math Node : Clamp does not work
https://projects.blender.org/blender/blender/issues/…
Report flagged as NOT a duplicate by LLM
Nodes: Exclusion (Mix Color) clamps negative values even when Clamp Result is disabled
http…
Report flagged as duplicate by LLM
Shader Mix RGB node color burn and color dodge operations clamp incorrectly.
https://projects.ble…
Report is specific
LLM Reasoning
Got it, let's analyze this bug report. The title is "Mix node: Color Burn & Dodge is automatically…
Report is clear
LLM Reasoning
Got it, let's see. The bug report has a title, a body with system info (but we ignore that), Blender…